I Hate Keyches
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Keyches (n.) - Common plot devices found in Key games. For example: childhood friends that are forgotten, disembodied apparitions, weird psychic powers, moeblobs with the IQ of a three year old, sarcastic male protagonists, and heart-breaking tales about sad girls that will inevitably make you cry.


Hahaha, win!
Took me a moment to parse that, but when I figured it out I lol’d a lot. ;D
Comment on December 27, 2007 @ 1:26 am
I lol’ed. Guessing it’s pronounced like “cliches”?
Comment on December 27, 2007 @ 1:30 am
Jep, that’s definitely one of the cliches in Key games.
Nevertheless I really like Clannad, much more than Kanon I have to admit.
I totaly understand when people get bored of it, I remember when I watched the first Kanon series 2 years ago, god, was it boring to me..
Comment on December 27, 2007 @ 4:48 am
Yep, it’s hinting at cliches.
Comment on December 27, 2007 @ 10:36 am
I agree
“childhood friends that are forgotten”
This was annoying because it was seemingly thrown in.
“disembodied apparitions”
OMG Fuko = Ayu WTH?
“sarcastic male protagonists”
Yukito, Yuuichi, and Tomoya should have a fight and see who has the most saddening stories.
“moeblobs with the IQ of a three year old”
you should have replaced/added this with. “bishoujo with DOWNSYNDROME+MOE”
“heart-breaking tales about sad girls that will inevitably make you cry.”
Ok….I don’t get it. BUT HOW COME I NEVER CRY DURING ANIME MOMENTS. AM I SOULESS?!?!? I really want to cry….hopefully for the after story.
Comment on December 27, 2007 @ 7:49 pm
Avisch, if you never cried during Air, you truly are soulless >:
Comment on December 28, 2007 @ 12:58 am
I thought it was sad…..OK?
Comment on December 28, 2007 @ 2:57 pm
The ending of Air was almost too sentimental, and the short series lacked the proper build-up. Kanon always seemed sadder to me.
Comment on December 28, 2007 @ 4:29 pm
[...] December - I Hate Keyches - I love inventing new words. [...]
Pingback on December 30, 2007 @ 2:32 pm
[...] I’m writing here about tragedy, tragedy not in the strict or the loose sense of the term. The strict definition of tragedy is a thorny question which need not concern us. The loose idea of tragedy (’tragic equals sad’) is inadequate for my purposes: there are many sad things which are not tragic (why, Key, fancy meeting you and your Keychés in this paragraph). [...]
Pingback on January 7, 2008 @ 7:17 pm
Completely late on this post, but, referenced here through the post over at the Animanachronism and damn, that’s an awesome and entirely true word.
Comment on January 8, 2008 @ 1:31 am
Being a slowpoke is ausum.
…yeah, gimme a minute, Jun Maeda must die.
Comment on February 14, 2008 @ 11:15 am